[Stackless] 2.5b3 has been merged into SVN trunk
richard at ccpgames.com
Fri Aug 25 15:03:41 CEST 2006
> From: Richard Tew on 24 August 2006 13:39
> On 8/24/06, Jeff Senn <senn at maya.com> wrote:
> > I'm reading that Christian was not sure that
> > the "global interthread lock" was necessary --
> > which is, I believe, what we are discussing (it's the only thing
> > in the diff between that revision that he could be referring to).
> > I applaud the conservatism, but now I need the feature, so I'd like
> > to enable it.
> > Hm. If it's more comfortable I could add some sort of stackless
> > module property
> > that controls the behavior so that someone would need to explicitly
> > turn it on...
> > Thoughts?
> I guess for me to check this in, I need to understand it.
> I'll spend time on that tomorrow morning.
Actually looking at it now, it is a one line change where there
isn't much to understand. It's been checked in and new binaries
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