[Stackless] Europython 2006 - share your experiences, learn from others!
Michael
ms at cerenity.org
Thu May 25 02:21:40 CEST 2006
[ This post might/might not seem off topic for Stackless, but the reason for
posting here is due to the number of times I see stackless referred to in
the context of games. ]
Registration for EuroPython 2006 at CERN near Geneva in Switzerland
from 3-5 July is now open:
http://www.europython.org/sections/registration_issues
You can still propose a talk:
http://www.europython.org/sections/tracks_and_talks/announcements/call-for-proposals
(Proposing a talk incurs a 70 euro /discount/ if you're registering after
tomorrow!)
EuroPython is *the* European Python and Zope event of the year. This
year we have keynotes from the ever present Guido van Rossum and from
the noted visionary and educator Alan Kay.
Why am I posting here? I'm the track chair for the Games and Entertainment
track, and whilst we do have some great talks lined up, we'd love to have
more, and this is where you come in.
Games are one of the key reasons people start using computers. Python provides
people with the power and simplicity to write games of their own - from
simple sudoko games, arcade games through to massive online gaming systems.
Python is used commercially for games infrastructure and scripting. There are
also community events encouraging you to build a game from scratch in a week.
However, not all the tools that people use for writing games end up being used
that way. They get used for entertainment purposes as diverse as PVRs,
audio/video players, and fun presentation tools (as seen at Europython!).
So please come share your experience with the wider community! Tell us how you
get started, how you build something large, how you build something small,
how you built something cool. Share how YOU built your games, and your
entertainment systems. In return you may well gain new collaborators,
certainly new ideas, and discover new ways of doing things.
This isn't just about games though, it's about entertainment too, so that
might include things like freevo and so on. They might also include using
tasklets in stackless, how to handle networking for games/entertainment, or
even something simple like how to get pymedia working and getting started
with it.
We'd love to hear from you. Talks at previous Europython's have tended to be
either 45 minutes or 1/2 hour. I would also be very happy to see a series of
15 minute talks focussed on particular areas (think extended lightning talk,
not condensed long talk) which can be bundled together as a "beginners
masterclasses" and "masters beginnerclasses".
Each presenter will also get a little prize as an minor inducement (aka bribe)
to participate :)
Looking forward to seeing you there!
Michael.
--
EP2006 Games & Entertainment track chair.
Michael Sparks, Kamaelia Project Lead, http://kamaelia.sf.net/
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