[Stackless] pickling code objects
Kristján Valur Jónsson
kristjan at ccpgames.com
Thu May 24 16:23:03 CEST 2007
After upgrading eve to stackless 2.5.1 (or rather, as a part of this integration) I discovered that code objects are not pickleable.
This is nothing new apparently, but stackless2.3 had stackless.code objects, which were in fact pickleable.
Now, is this intentional? Is there something broken in stackless, or should I start working around this?
Cheers,
Kristjan
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.stackless.com/pipermail/stackless/attachments/20070524/0bab3609/attachment.htm>
-------------- next part --------------
_______________________________________________
Stackless mailing list
Stackless at stackless.com
http://www.stackless.com/mailman/listinfo/stackless
More information about the Stackless
mailing list