[Stackless] Patch for pickle problem on 64bit platforms
Kristján Valur Jónsson
kristjan at ccpgames.com
Sat Oct 20 12:00:56 CEST 2007
Sure, I have no issues about using 'long' in these cases, just be aware that it is only 32 bits on win64.
Hm, come to think of it, PyInt_FromLong() et al all expose this 'long' discrepancy. So, is a normal python integer 64 bits on linux 64?
I suppose its ok to go with long then, we just have to be careful to update all those format strings. I will make an update soon.
> -----Original Message-----
> From: Christian Tismer [mailto:tismer at stackless.com]
> Sent: 19. október 2007 23:02
> To: Kristján Valur Jónsson
> Cc: Hallgrimur H. Gunnarsson; stackless at stackless.com
> Subject: Re: [Stackless] Patch for pickle problem on 64bit platforms
> Kristján Valur Jónsson wrote:
> > and again, in run_watchdog(). Here, it ultimately ends up as an int in
> > Again, confusion. should we change ts->st.interval into long, or change
> the run_watchdog api to int?
> > grep for "long" in the code. It is not used very often. The parts in
> stackless are what you should watch for.
> > Any word on this from our wise guru?
> Whoever should be that? :-)
> I'd say go for long. But I don't have any reasons than
> a good feeling in the stomach. Long seems to be quite
> close to what we want on 64 bit, no?
> Another criterion is to reduce the number of #ifdefs.
> I think this works. So yes, please use the most
> obvious types that seem to be.
> cheers -- chris
> Christian Tismer :^) <mailto:tismer at stackless.com>
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