[Stackless] Can't embed Stackless in C++ using MinGW

Richard Tew richard.m.tew at gmail.com
Tue Sep 16 13:22:35 CEST 2008

On Tue, Sep 16, 2008 at 5:39 AM, Ben Sizer <kylotan at gmail.com> wrote:

> 2008/9/16 Kristján Valur Jónsson <kristjan at ccpgames.com>:
> > Also, what c++ compiler are you using?
> > It certainly works for Visual Studio 2005 and up.  If you are using a
> different one, then maybe you need to update the appropriate pyconfig.h
> file.
> I was using the MinGW compiler, hence the subject line. ;)  Perhaps
> people here are not very familiar with it? For now I'm using Visual
> Studio 2008 Express Edition and that built me the dlls and exes ok, so
> I will continue with that for now, but it would be good to get it
> working with MinGW because a lot of hobbyist game devs use it.
> Thanks,
> Ben S.

It works with MinGW.  I've used it to compile a Windows native version.
I've used it to cross-compile a version of Stackless for the Nintendo DS.

I believe the problem here is that, as you have stated, you are using a
custom tool which you are reticent to tinker with its custom MinGW

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