[Stackless] switching improvements

Christian Tismer tismer at stackless.com
Fri Nov 30 00:00:50 CET 2012


Yeah,

I looked quite a lot into it, but did not have time to try it, yet.

The patch is rather large and needs more people to review and
try it out.

There are quite some changes which make pretty much sense in
any case, btw.:
Things like the improved macro syntax should go in directly with no doubt.
It would be good if the patch would not mix style improvements
and functional changes.
Also, some changes of the call parameters make sense and should
probably go in without hesitating.

So I'd split it in two or maybe three patches instead of one.

If you don't mind, I can try that in a few days.

cheers - chris

On 11/29/12 12:27 PM, Kristján Valur Jónsson wrote:
> Ok, take a look at https://bitbucket.org/krisvale/stacklessswitching
>
>
> From: Christian Tismer [mailto:tismer at stackless.com]
> Sent: 29. nóvember 2012 01:25
> To: The Stackless Python Mailing List
> Cc: Kristján Valur Jónsson
> Subject: Re: [Stackless] switching improvements
>
> Hi Kristjan,
>
> how about checking it into a branch firt, let us try and check that
> intensively, and after enough confidence merge it in?
> That's the way that works best for me with Mercurial/Git.
>
> If you don't like to put a branch into python.org, you also can do a clone
> on bitbucket easily and let us use that for review.
>
> cheers - chris
>
> On 28.11.12 16:11, Kristján Valur Jónsson wrote:
> Hello All.
> I was recently prompted to add a flag to stackless, a way to block all tasklet switching.
> This springs from the way that we are embedding stackless python in an game engine (UnReal) which sometimes makes callbacks into python.  Sometimes, this code will do nasty stuff that results in tasks switching, causing havoc with the control flow of the game engine.
> To simplify this, I added a per-thread flag, switch_trap, which can be controlled in a similar way to block_trap.  If the logic causes a switch to be attempted, this should be trappable and the code should be easily fixable, or we can otherwise deal with it.
>
> Anyway, doing this, adding it to slp_schedule_task(), and so on, uncovered a subtle flaw in stackless:
> It turns out that slp_schedule_task() had no way of differentiating whether an exception result from this call came as a result of a failure to switch, or an exception being sent to the tasklet when it wakes up again.
>
> So, I have changed the interface to be able to do this properly.  There are other reasons why switching can fail, including memory allocation failures and so on, so this seems like a necessary change.  I also fixed code both in stacklesseval.c and taskletmodule and channelobject to be able to cope with switch failure like this.
>
> Now:
> How does this sound to you?  The change is somewhat large and I would hesitate to simply check it in without some sort of review or otherwise approval.  Any suggestions?
>
> K
>
>
>
>
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-- 
Christian Tismer             :^)   <mailto:tismer at stackless.com>
Software Consulting          :     Have a break! Take a ride on Python's
Karl-Liebknecht-Str. 121     :    *Starship* http://starship.python.net/
14482 Potsdam                :     PGP key -> http://pgp.uni-mainz.de
phone +49 173 24 18 776  fax +49 (30) 700143-0023
PGP 0x57F3BF04       9064 F4E1 D754 C2FF 1619  305B C09C 5A3B 57F3 BF04
       whom do you want to sponsor today?   http://www.stackless.com/




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